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Wings 3d invert mouse
Wings 3d invert mouse






If you are new to using a 3D mouse, you will probably find it helpful to set its tracking speed to be slow (see the documentation for your 3D mouse) and to remember the keyboard shortcut R to Reset View. When the 3D mouse is enabled, use that and the regular mouse, along with different projection settings, to get the precise combination to suit what you are doing.Rotate on Z axis (roll) – not implemented in PointFuse.Rotate on X axis (tilt forwards/backwards).Rotate on Y axis (twist to spin left/right).A 3D mouse lets you move in up to six ways, depending on projection: Instead of moving the whole mouse to move the pointer, you move the cap (like a short joystick), as if it is a camera. The 3D mouse controls views of the model (in addition to a regular mouse). If the game uses DirectInput try GlovePie with this script: // Inverts the Mousemovement, toggle with Keys LeftControl+T if Keyboard.LeftControl & Keyboard.T then //edit the Keys in this line var.invert not var.invert wait 250ms end if if var.invert true then mouse.SwallowMovement true mouse.DirectInputY mouse.DirectInputY - Delta.To enable (or disable) it, use Options > Enable 3D Mouse for this session, or Options > Preferences > General to remember between sessions. The 3D mouse behavior is fixed, regardless of the mouse’s own settings or PointFuse’s Invert Mouse setting. zooming large distances), you may prefer the regular mouse. This is particularly useful for delicate movements and for doing a smooth, virtual fly-through of a model.įor big movements (e.g. With a 3D mouse, you can simultaneously pan, zoom and rotate. It does not replace a regular mouse, which you need for actions that involve moving and clicking the pointer (menu and toolbar selections etc). Enable 3Dconnexion MouseĪlthough you can view and manipulate the model with a regular (not 3D) mouse or an equivalent such as a touchpad, PointFuse is designed to work with a 3Dconnexion mouse as well.

wings 3d invert mouse

This applies whether the projection is Perspective or Orthographic. When Invert Mouse is checked, the model moves in the opposite direction to the mouse.When Invert Mouse is not checked, the model moves in the same direction as the mouse.Wheel Pans Rotates Show Info Line Help String. And last but not less, a invert mouse movement option. It will only affect a regular (not 3D) mouse: Wheel Zooms Zooming in aims Camera Zoom Factor Alternate Zoom Factor (Alt+Scroll). modeling menu ala Mirai NOT nendo/wings3D(difference in nagivating thru the context menu. You can switch the direction of movement/rotation for future sessions from Options > Preferences > General.

wings 3d invert mouse

Invert Mouse (Regular)ĭragging the mouse in the viewport rotates the model about the orbit point. More specifically, you can invert regular mouse actions, and can have a 3D mouse in addition to a regular one.








Wings 3d invert mouse